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Card Games

Board and Card Games > Board and Card Games > Card Games
Corsari Card Game

Corsari Card Game


Price: £8.00

Corsairs hunting for loot. The players are these corsairs and the one who gets the most and best loot is the winner!

Rival corsairs search the seas for galleys loaded with booty, which they will board and loot. To overtake and loot a galley, the players need sufficient provisions. But a player needs a strong crew to keep the others from taking his catch from him.

This game is not only for Corsairs! The player who best watches his opponents and finds the right galleys to loot is the winner! Of course, a little luck never hurts!

Number of players: 2 - 4
Duration of play : 30 - 45 minutes
Age range: 8+

Normally 10.00 GBP.

Qwitch Card Game

Qwitch Card Game


Price: £9.00

Qwitch is the thrilling game in which 3 to 5 players race to play cards in sequence, but watch out! Letters and numbers can go up, down or stay the same...and switch at any time. Be the first player out of cards and win! It would be fair to think of Qwitch as a slightly more complex version of UNO.

Number of players: 3 - 5
Duration of play : 5 - 10 minutes
Age range: 7+

Station Master Card Game

Station Master Card Game


Price: £14.00

A quick and highly interactive 3-6 player card game within which the players attempt to influence the value of departing trains by assigning passengers and carriages, in an effort to get the trains to depart on time and accumulate the most points. For conductors and engineers with 8 year or more life experience.

Number of players: 3 - 6
Age range: 8+

Wizard Card Game

Wizard Card Game


Price: £8.00

The Wizard is more fun than Hearts and more challenging than Rummy! The rules are simple, but mastering the strategy is the real challenge. Ultimate Game of Trump! Over 1 million games sold.

As quoted from Games Magazine: "Probably the most addictive family activity since eating. The deck comprises the 52 standard cards plus four Wizards and four Jesters. At the start of each hand, players bid the number of tricks they think they'll take, scoring 20 points for making their bid plus 10 points for each trick taken. Failing to make a bid loses 10 points for each trick over or under their number bid. Tricks are won by the highest card of the suit led, or by the highest trump (the upcard for each deal), or by the first Wizard. The taker of a trick leads to the next trick. Players must follow suit if possible, but Wizard and Jesters can be played at any time. Wizards beat trump and are valuable not only for winning the given trick, but for taking the lead for the next trick. Jesters always lose, but they're just as important as Wizards: they can get you out of the lead when you don't want any more tricks, and they can let you save your trump or other sensitive cards for later. One card is dealt to each player for the first hand, two for the next, then three, and so on, until all the cards are dealt in the final hand. Although the full deck is usually not in play, there's quite a lot of strategy and hard thinking in this hugely enjoyable game."

Number of players: 3 - 6
Duration of play : 45 - 90 minutes
Age range: 10+




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