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A wheel of fortune game which should play at its best when there is an equal number of male and female players playing. There are things you have to do and truths you have to tell during the game and your aim is to gather the predetermined amount of money before others do. A thing you must do in the course of the game could be for example sending an SMS to your ex claiming that he or she really is lousy in bed...
RRP: 24.99
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On Garde Role Playing Book.
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When Darkness Comes...The Awakening is a modern-day, horror setting for the VTS and focuses primarily on all sorts of undead nastiness. The game contains all the components needed to start playing including 15 map tiles, 96 disks for encounters, items, etc., 6 pre--generated character cards, 6 specially designed pewter miniatures for use as pawns, 32 character sheets, complete rules, scenario book and more.
Players: 6 Time: 60 to 90 minutes
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Lurking in the deepest water at the bottom of the sea, the sharks rules the underwater world!
It is midday, lunch time: the poor sharks' tummies are empty, so they go out hunting to eat as many fish as they can before they are all gobbled up by the other sharks.
Number of players: 2 - 4 Duration of play : 35 (minutes) Age: 8+
Normally 17.00 GBP.
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Two new maps for Power Grid. This is an expansion pack, so you will need the Power Grid game to play with it. As with the original, the board has a different map on each side: France and Italy. Along with the maps are small rule changes to reflect the power culture in these two countries. France, a land that has embraced nuclear power, has an earlier start with atomic plants and more uranium available. Italy has more waste, but fewer coal and oil resources. The result is not just new maps, but new ways to play this great game!
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Space Rangers Figures 28mm - a selection of 5 Space Rangers, with a selection of weapons. Generic figures that can be used in many science fiction miniatures games or roll playing.
Normally GBP 4.50.
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You got away with it once, but now you're bored... Again.
It must be time to hit the Breitenstein house again. After all, you and your friends never got around to the second floor. (You should really get a new Hobby!).
This time around the goal is the same... The first one to get from the second floor to the exit wins the bet. Well maybe there is one slight difference. You seemed to have awakened the sleeping evil... And it wants you dead!
The Haunting House 2 adds new strategic elements, hidden bonuses and automatically turning halls... Oh...and ghosts! And now for the pics!
Requires The Haunting House to play.
Normally 7.50 GBP.
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The House has fought back, and now your friends don't look so good...
This expansion contains: 26 Board Tiles, 12 additional cards, new rules and 6 Custom sculpted ghosts.
Requires The Haunting House and The Second Story to play.
Normally 7.50 GBP.
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